Apple has continued its focus on augmented reality this year, adding LiDAR scanners to the iPhone 12 Pro and iPad Pro lineups. In a new interview with CNET, Mike Rockwell, Apple’s head of AR, and Allessandra McGinnis, senior product manager for AR, reiterated Apple’s bullish opinion on AR.

Rockwell emphasized that one of the ways Apple can help ensure the success of augmented reality is to make sure it’s available in the Apple device ecosystem. The success of AR today will mean that it’s available in the future, particularly in devices that may exist tomorrow:

Rockwell also added that even if a small percentage of iPhone and iPad users take advantage of AR features that are currently available, that is still a “gigantic number.” All of this is part of Apple’s goal to “provide a platform and ecosystem for developers where they could make a living,” he said.

“AR has enormous potential to be helpful to folks in their lives across devices that exist today, and devices that may exist tomorrow, but we’ve got to make sure that it is successful,” Rockwell says. “For us, the best way to do that is to enable our device ecosystem, so that it is a healthy and profitable place for people to invest their time and effort.”

McGinnis touted that AR is already having a practical impact for businesses as well:

On the ability of augmented reality to have an impact on accessibility, Rockwell said:

“Home Depot’s found that people are two to three times more likely to convert when they view a product in AR than others that don’t,” McGinnis points out, citing numbers from Shopify and Build.com that show a greater likelihood to buy (94%) and a 22% lower rate of returns.

McGinnis also said that Apple will be “working together with the blind and partially sighted communities to improve specifically on the people-detection side.”

“There’s a lot more we can do, especially related to our understanding of the environment that is around us,” Rockwell says. “We can recognize people, but if you think about what a human being can understand about an environment, there’s no reason that in the fullness of time a device can’t have that level of understanding, too, and provide that to developers.”

Looking ahead, Rockwell emphasized that Apple is incredibly bullish on augmented reality, likening it to the internet:

Currently, reports suggest that Apple could release its augmented reality headset as early as 2021. Separately, an AR headset designed for gaming could be released sometime in 2022 and potentially be announced in 2021.

“These things are, kind of in the beginning, a delicate thing, and you have to have all of the elements there, all these ingredients, for them to be successful,” Rockwell says. “A few years from now, it’ll be one of those things where you kind of can’t remember living without it, just like the internet,” he adds. “You’re going to feel like, wow, I’m using this on a regular basis … it will become just integrated into our lives.”

The full report can be found over at CNET and is well worth a read.